In addition to print proofs, you can also create a soft proof (software proof) of your image onscreen that will simulate how your image will print on a particular printer/substrate combination.
Soft proofing has progressed a great deal in the past few years. In fact, when properly configured and maintained, soft proofing can be as accurate as hard proofing for many purposes, and even superior in some cases. Accurate and consistent soft proofing requires that you do the following:
◆ Use a high-quality, fairly new monitor that can be calibrated.
◆ Calibrate your monitor by using a hardware calibration device.
◆ Create a hardware profile for your monitor.
◆ Work in color-neutral viewing conditions.
◆ Apply the proper proof setup options in Photoshop (see the following steps).
◆ Properly maintain all of the preceding items.
After the first four of these conditions are met, you must then apply the proper Proof Setup options in Photoshop. Here’s how it’s done:
1. Choose View ➢Proof Setup ➢Custom. The Customize Proof Condition dialog box appears.
2. From the Device To Simulate menu, choose the final output device you would like to soft proof (here U.S. Sheetfed Coated v2).
3. From the Rendering Intent menu, choose Relative Colorimetric.
4. Enable the Black Point Compensation and Simulate Paper Color options. Note: You can Load and Save these proofing setups by using the so-named buttons located on the right side of this dialog box. Click OK to apply these proofing simulation settings. The custom proofing settings that you assign here are available for selection in the Proof Setup menu that becomes active when you select Proof in the Print dialog.
5. Choose View ➢Proof Colors (or press F/Ctrl+Y) to toggle Photoshop’s onscreen proofing.
6. To view the colors in the image that Photoshop predicts will be out of gamut, and therefore not print within the gamut of the final output device, choose View ➢Gamut Warning. Any areas within the image that are not within the gamut of the specified final proofing device/paper will be highlighted onscreen.
Soft proofing has progressed a great deal in the past few years. In fact, when properly configured and maintained, soft proofing can be as accurate as hard proofing for many purposes, and even superior in some cases. Accurate and consistent soft proofing requires that you do the following:
◆ Use a high-quality, fairly new monitor that can be calibrated.
◆ Calibrate your monitor by using a hardware calibration device.
◆ Create a hardware profile for your monitor.
◆ Work in color-neutral viewing conditions.
◆ Apply the proper proof setup options in Photoshop (see the following steps).
◆ Properly maintain all of the preceding items.
After the first four of these conditions are met, you must then apply the proper Proof Setup options in Photoshop. Here’s how it’s done:
1. Choose View ➢Proof Setup ➢Custom. The Customize Proof Condition dialog box appears.
2. From the Device To Simulate menu, choose the final output device you would like to soft proof (here U.S. Sheetfed Coated v2).
3. From the Rendering Intent menu, choose Relative Colorimetric.
4. Enable the Black Point Compensation and Simulate Paper Color options. Note: You can Load and Save these proofing setups by using the so-named buttons located on the right side of this dialog box. Click OK to apply these proofing simulation settings. The custom proofing settings that you assign here are available for selection in the Proof Setup menu that becomes active when you select Proof in the Print dialog.
5. Choose View ➢Proof Colors (or press F/Ctrl+Y) to toggle Photoshop’s onscreen proofing.
6. To view the colors in the image that Photoshop predicts will be out of gamut, and therefore not print within the gamut of the final output device, choose View ➢Gamut Warning. Any areas within the image that are not within the gamut of the specified final proofing device/paper will be highlighted onscreen.
Soft Proofing
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